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"fidos" <fid### [at] wanadoo fr> wrote:
> In any case, I will release the source modifications when ready.
How 'bout you release it when I'm ready instead? Only kidding, but this is all
very impressive. And all based on POV-Ray too! You should try out the
subsurface scattering test on an object with a nice shade of green and some
reflection. Instant ooze.
What algorithms are you using at this point? Path-tracing, of course, but
bidirectional? Metropolis Light Transport? If it's possible to make this
robust and optimize it, that would sure an another dimension to POV-Ray.
Pardon my excitement but I just restarted a radiosity render with artifacts I'm
just not sure I can cure. Keep it up.
- Ricky
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