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I ran some test images, to see what might be going on.
Running your code the first time, POV's messages returned an isosurface
max_gradient of 57(!). So I upped it to 60, just to add a little bit of
"headroom." I also added global{max_trace_level 25}, as the "water box" light
reflections were going way past your default value of 5.
Once that was done, I ran the basic scene with radiosity, but no media or
photons--just to make sure that the isosurface was solid. (I upped the
radiosity brightness to 3.5, to show better detail.) Here's the result--quite
nice, just by itself!! I feel like I'm actually standing there
within the sandstone chasm. You've done a really nice job with
the isosurface, the texture and the lighting.
So far, no problems (as you mentioned.)
I'll post another image, using photons only.
Ken W.
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