|
![](/i/fill.gif) |
"Nimish Ajmani" <nomail@nomail> wrote:
> "Kirk Andrews" <kir### [at] tektonart com> wrote:
> > Hmmm...what radiosity settings are you using? And do you have ambient lighting
> > turned off?
> >
> > If you really want to add some extra realism (and extra render time), use an
> > area light. Don't use it in the animation, of course.
>
> I am using the default radiosity settings. I never used radiosity before this,
> but I am still toying with effects.
>
> And an area light was used once, but it added a ton of extra time for the
> animation, and It wouldn't have been done in time for the actual due date.
>
> I'll toy with the settings a bit more. If you have any ideas, by al means, I
> would like to know them.
>
> -Nimish
I recommend trying this:
Set the default texture to ambient 0. (You can add the default statement from
the Misc Directives insert menu). Set radiosity settings to:
radiosity {
count 5 //increase if blochy. Sometimes all you need is 1.
error_bound .8 //The smaller the value, the better and the slower.
recursion_limit 1 //all you really need, most of the time
}
Post a reply to this message
|
![](/i/fill.gif) |