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"Bill Pragnell" <bil### [at] hotmailcom> wrote:
> I have a question concerning this new approach however. Could the number of rays
> be limited for particular objects? Many parts of the scene may reach acceptable
> quality long before others, so continuing sample gathering only for particular
> scene elements would surely speed up the process. This might be done
> automatically, or explicitly set in the SDL.
In the posted renderings, the ray are shooted in priority were noise remain. Not
exactly the same than your proposal but very efficient.
Regards,
Fidos
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