POV-Ray : Newsgroups : povray.binaries.images : Is POVRay wrong or am I? : Re: Is POVRay wrong or am I? Server Time
1 Aug 2024 22:17:36 EDT (-0400)
  Re: Is POVRay wrong or am I?  
From: Bill Pragnell
Date: 11 Feb 2008 09:30:01
Message: <web.47b05ad46d8a5eca731f01d10@news.povray.org>
Simon <povray@*NOSPAM*SOWare.co.uk> wrote:
> Nicolas Alvarez wrote:
> > Or you could use "real bricks" instead of a normal perturbation :)
>
> Sounds like what I need - so whilst bump mapping won't show, if I
> actually perturb the surface, it should look fine. does that sound correct?

You could use isosurfaces (slow), or my mesh brick macro:
http://www.infradead.org/~wmp/macro_bricks.html

You won't need very high-res meshes to do what you want so it should parse
really quickly. :)


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