POV-Ray : Newsgroups : povray.binaries.images : Motecarlo path tracing with MegaPov 1.2.1 : Re: Motecarlo path tracing with MegaPov 1.2.1 Server Time
2 Aug 2024 18:11:42 EDT (-0400)
  Re: Motecarlo path tracing with MegaPov 1.2.1  
From: fidos
Date: 10 Feb 2008 15:35:01
Message: <web.47af5f88dcec6a9f3d753190@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:
> hi, fidos!  I modified it a bit to work with current povray methods, radiosity
> and photon mapping.  Just a couple of minutes to render.  Main difference to be
> seen is the glass ball caustic on the floor, which seems to just render the
> pointlight source...

nemesis,

Impressive results. Clearly with practice PovRay is a great tool.
I'm fighting now with the use of spotlight in order to have sharp shadow.
Brute force rendering is clearly not raytracing...

Fidos


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