"fidos" <fid### [at] wanadoofr> wrote:
> Thank you all for the positive reply to this thread.
>
> I'm now thinking to the implementation of a portal like feature (the target is
> for the user to guide the flow of ray shooting in order to reduce quickly the
> noise). It should cut the rendering time.
>
> Regrads,
> Fidos.
All of these renders you are doing are fantastic. Would it be possible to get a
windows binary from you to play with. I have a chess set that I created and I
would love to see it using this, even if it takes a few days of rendering. :)
p.s. Attached is a sample of my chess set. By the way, does anyone know how I
get it included as a sample in the next version of POV-Ray. :D
Thanks,
Ian
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