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"alphaQuad" <alp### [at] earthlink net> wrote:
> Interested in the soft shadows, I attempt duplication.
> I believe this was not Bill's method for the reflection in the apparent
> chrome.
I didn't use any light sources, only an HDR image-map on the inside of a sphere,
and radiosity. You need MegaPOV or POV-Ray3.7 to do this. See here:
http://megapov.inetart.net/manual-1.2/tutorials_hdri.html#hdri_tutorial
I used the HDR probes on the link supplied in that tutorial.
> I think Bill's entire scene would be most educational.
I'll post it tomorrow (I don't have it on this machine...)
> Floor ambient 0.1, real low;
> for the theory that it would
> allow visibility of the effect of area lighting
Ambient should usually be set to 0 really, otherwise everything looks a little
washed out. If you use radiosity, everything that has ambient > 1 will emit
light like a light source.
Bill
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