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Not Shiny
Wow, Bill's experience really shows in 1st image of this thread.
Interested in the soft shadows, I attempt duplication.
I believe this was not Bill's method for the reflection in the apparent chrome.
#declare cb_=rgb<200,200,217>/255;
light_source {<10,10,0> color cb_*.4
#if (10)
area_light z*20,y*20, 4,4 adaptive 1 jitter orient
#end
}
light_source {<0,10,-10> color cb_*.4
#if (10)
area_light x*20,y*20, 4,4 adaptive 1 jitter orient
#end
}
#declare cb=rgb<200,200,200>/255;
light_source {<0,50,0> color cb*.5
#if (10)
area_light x*20,z*20, 4,4 adaptive 1 jitter orient
#end
}
only minutes to render, then AA: 2 hours for this small image
I think Bill's entire scene would be most educational.
I see no reference to felt, fuzzy or furry.
(Exception: 3.5.12.6.4 Turbulence Warp octaves (fuzzy))
Sure looks like a gray felt platform to me.
Floor ambient 0.1, real low;
for the theory that it would
allow visibility of the effect of area lighting
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