POV-Ray : Newsgroups : povray.binaries.images : texture interpolation... why rgb ? : Re: texture interpolation... why rgb ? Server Time
2 Aug 2024 10:20:46 EDT (-0400)
  Re: texture interpolation... why rgb ?  
From: Trevor G Quayle
Date: 29 Nov 2007 17:10:01
Message: <web.474f37b32088bdecc150d4c10@news.povray.org>
One more interesting little experiment before I pack it in for the day.

Here I interpolated between pure Blue and Red, Green, and Gray with an
equivilant intesity (0.11).  The top shows it in colour and the bottom shows it
converted to grayscale via an external converter.

Here it can be clearly seen that the RGB interpolation retains constant
intensity, whereas the other two do not.

-tgq


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