POV-Ray : Newsgroups : povray.binaries.images : Sand : Re: Sand Server Time
2 Aug 2024 10:26:14 EDT (-0400)
  Re: Sand  
From: Trevor G Quayle
Date: 23 Nov 2007 15:25:00
Message: <web.474736c6ee83a16cc150d4c10@news.povray.org>
Some further thoughts on this.
Maybe you can still use normals, but try adding fresnel (or variable)
reflection.

Have a look at this photo: http://www.benzor.com/misc/desert.jpg

Part of the colouring and look of the sand appears to come from actual specular
reflection.

-tgq


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