POV-Ray : Newsgroups : povray.binaries.images : Sand : Re: Sand Server Time
2 Aug 2024 10:27:26 EDT (-0400)
  Re: Sand  
From: Trevor G Quayle
Date: 23 Nov 2007 15:15:01
Message: <web.474733ebee83a16cc150d4c10@news.povray.org>
William Tracy <wtr### [at] calpolyedu> wrote:
> Trevor G Quayle wrote:
> > -maybe try different normal types: instead of granite or bumps,
>
> Take a peek at the code I posted farther up in the thread. Normals
> aren't really helpful here, because the surface is transparent. :-(
> Early on I tried normals on the solid surface *below* the SSS, but that
> made the patterns only visible on the dark side of the sand dunes, which
> is why my first screenshots were all backlit. :-)
>

Ah right, I see what you mean.  Forgot about the SSS.  Still, maybe try to use
the crackle or cell pattern for your density instead.

-tgq


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