MegaPOV Render Time: 15 hrs 5m 43s 54343 seconds
Only inner and outer glass spheres, and one cylinder, but those who have the
script probably already know this.
Thought I had cylinder corners touching the sphere.
If adjusted, I expect a lot of interior glass changes would occur.
Being such a lengthy process I am seeing these effects for the fist time
after much work.
Seems Scam has hit upon sweet random streams for the ten beams by adding
'111' to my vector streams. 111 = ideal vectors?
Reflected Rays: 5792009 Total Internal: 456338
Refracted Rays: 5335671
Smallest Alloc: 18 bytes
Largest Alloc: 90016 bytes
Peak memory used: 756633 bytes
Total Scene Processing Times
Parse Time: 0 hours 0 minutes 8 seconds (8 seconds)
Photon Time: 0 hours 0 minutes 0 seconds (0 seconds)
Cloth Time: 0 hours 0 minutes 0 seconds (0 seconds)
Mechsim Time: 0 hours 0 minutes 0 seconds (0 seconds)
Render Time: 15 hours 5 minutes 35 seconds (54335 seconds)
Postpr. Time: 0 hours 0 minutes 0 seconds (0 seconds)
Total Time: 15 hours 5 minutes 43 seconds (54343 seconds)
POV-Ray finished
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