POV-Ray : Newsgroups : povray.binaries.images : Toon shading with POV SDL : Re: How I did it. Server Time
2 Aug 2024 08:16:16 EDT (-0400)
  Re: How I did it.  
From: Bill Pragnell
Date: 9 Oct 2007 12:00:00
Message: <web.470ba4fc905a422d731f01d10@news.povray.org>
Shay <Sha### [at] cccc> wrote:
> I'm leaving for work soon, and nobody has guessed, so I'll share how I
> did it.

[snip revelation]

Ah, that explains the different options for outlining. Actually, I had a
suspicion you were casting rays but I never thought you'd gone as far as a
complete raytracer - your playful tone hinted at a simple trick!

I've got a way to toon-shade using just a pigment statement, but it can't do
shadows or outlining. Well, not good outlining :).

Bill


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.