POV-Ray : Newsgroups : povray.binaries.images : POV4 outline : Re: POV4 outline Server Time
2 Aug 2024 08:16:56 EDT (-0400)
  Re: POV4 outline  
From: Bruno Cabasson
Date: 4 Oct 2007 20:10:00
Message: <web.47057fe7851db7d976e65db0@news.povray.org>
Le Forgeron <jgr### [at] freefr> wrote:
> Le 04.10.2007 21:48, Bruno Cabasson nous fit lire :
> > If we want this new SDL, we have to collect and mix ideas, try to extract
> > what can be kept, and mature all this in order to get something acceptable.
> > The sooner we begin, the better.
> >
> > Are there people here that know about development processes, software
> > industry know-how, or whatsoever? Their advise could be useful.
>
> Ok... I am. And I'm opening my big mouth now.
> And, IMHO, everybody is going mad about the "new" SDL without
> thinking about the basic architecture or defining the quality
> criteria they should first have for such a project.
>

That's the reason why I focus my posts on the WHAT, rather than HOW. That's
the reason why I would like people to suggest some fragments of POV4 code
as they envision. This will force us to formalize the ideas that were
stated in the whole discussion so far. By confronting and assembling the
pieces of the puzzle, something can emerge.

This is a bottom-up approach for preliminary specifications (a bit like
SADT), for grossly outline the problem. In parallel, we can have a top-down
pass and think hierarchical. For that I posted earlier something about
modules and higher level control statements which will embody the rest of
the syntax, and proposed a syntax for it.

However, by posting the schema involving Java as an intermediate language
for POV4, and as an available/reliable/envisionnable solution, I tried to
address the 'HOW' (a little).

Bruno.


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