POV-Ray : Newsgroups : povray.general : Status of Moray? : Re: New SDL for POVRay Server Time
15 Jul 2025 01:59:50 EDT (-0400)
  Re: New SDL for POVRay  
From: Nicolas Alvarez
Date: 28 Sep 2007 16:45:00
Message: <web.46fd6750e7dc74288cec9fb80@news.povray.org>
Chris Cason <del### [at] deletethistoopovrayorg> wrote:
> Thorsten Froehlich wrote:
> > The solution to the parse vs render time limits would be to make all
> > features of a scene object replaceable by the user from within the language
> > - i.e. even replace the intersection algorithm or the transformation
> > computations. That would also put POV on-par with Renderman.
>
> That would be rather neat.

I would like to have *everything* easily changed by tweaking the sourcecode.
Say, make a *totally different* renderer like WinOSI [1] while keeping all
the objects and textures that POV-Ray gives. (WinOSI has some great
lighting but it doesn't even have CSG!).

[1] http://www.winosi.onlinehome.de/


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