"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "alphaQuad" <alp### [at] earthlinknet> schreef in bericht
> news:web.46fbfde2cc37018fac60c46d0@news.povray.org...
> If you use Poseray, you do not need to move anything in the ..._geom.inc and
> ..._mat.inc files.
> What is the problem? Eyebrows have their own material and that is used by
> the mesh.
>
> Thomas
there was a problem until PoseRay was running and it wrote a mesh2 for every
object and materials were applied:
#declare victoria001_=
union {
object{victoria001_SkinTorso_ uv_mapping material{SkinTorso_}}
etc .......
and OBJuvPOV had a single mesh2 for everything and texture-indexed faces,
was the logic problem in my head. that is all water under the bridge thanx
to PoseRay! um, flyerX that is
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