THen suddenly a whale swam under me and carried me to shore humming a tune.
Said the name of it was "put the material in a different place"
so I did
mesh2 {
....
uv_mapping
material{Bangs_}
}
and the results have been made possible by Thomas.
Thank you Thomas!
now that still leaves the problem of the head/eyebrows using different
materials.
with all body data listed as one. (except for texture-indexed faces)
so should the mesh-parts/indices/materials be listed separately in mesh2{}?
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