POV-Ray : Newsgroups : povray.programming : this animation is killing me : Re: this animation is killing me Server Time
1 Jun 2024 19:35:30 EDT (-0400)
  Re: this animation is killing me  
From: Michael
Date: 12 Aug 2007 16:55:00
Message: <web.46bf733c5089c4175139b7910@news.povray.org>
"PaulSh" <nomail@nomail> wrote:
> "danny berne" <dan### [at] yahoocom> wrote:
> > I haven't started to even look at the code for povray yet... but this whole
> > parsing before you render EACH frame deal is killing me. before I go ass
> > first into the code, has anybody found a way to render each frame without
> > parsing yet?
>
> Isn't that exactly what clockless animation is in the V3.7 beta? The
> limitation is that the only thing allowed to move is the camera. Also,
> right now it's tied in with the real-time option, but it looks like that is
> going to change.

Is there any way to untie it from the realtime rendering? I have me an
animation with 8000 frames, and every single frame is described in the
file, so there's no clock needed, just one parse. :<


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