POV-Ray : Newsgroups : povray.binaries.images : Flower and Metal WIP2 : Re: Flower and Metal WIP2 Server Time
2 Aug 2024 18:09:01 EDT (-0400)
  Re: Flower and Metal WIP2  
From: Tom York
Date: 28 Jul 2007 14:25:02
Message: <web.46ab897ab0007a277d55e4a40@news.povray.org>
"Rune" <new### [at] runevisioncom> wrote:
> Hmm. If I just make the blob components larger, the artifacts mostly
> disappear. However, if I scale the whole blob down to compensate, they
> reappear. I am reluctant to scaling my entire scene up at this point - it
> would be an ugly hack. Thanks for the suggestion though.

Yes. Sorry, I have no other ideas.

> I don't think AOI can fake SSS except for very simple shapes like spheres,
> cylinders and other completely convex shapes...? Even for those, it would
> work only if the light comes almost from behind. It's the same reason you
> can't use AOI to simulate shading of clouds. It's just not very related.

You are probably right, I've never tried it; I was thinking too much of
candles/candle wax (although the AOI pattern will accept an arbitrary
vector to measure incidence against, so you're not necessarily limited to
light positions in line with the camera).

Tom


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.