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"Rune" <new### [at] runevisioncom> wrote:
> Hmm. If I just make the blob components larger, the artifacts mostly
> disappear. However, if I scale the whole blob down to compensate, they
> reappear. I am reluctant to scaling my entire scene up at this point - it
> would be an ugly hack. Thanks for the suggestion though.
Yes. Sorry, I have no other ideas.
> I don't think AOI can fake SSS except for very simple shapes like spheres,
> cylinders and other completely convex shapes...? Even for those, it would
> work only if the light comes almost from behind. It's the same reason you
> can't use AOI to simulate shading of clouds. It's just not very related.
You are probably right, I've never tried it; I was thinking too much of
candles/candle wax (although the AOI pattern will accept an arbitrary
vector to measure incidence against, so you're not necessarily limited to
light positions in line with the camera).
Tom
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