POV-Ray : Newsgroups : povray.binaries.images : Wireframe mobius thingy : Re: Wireframe mobius thingy Server Time
2 Aug 2024 12:19:51 EDT (-0400)
  Re: Wireframe mobius thingy  
From: Grassblade
Date: 14 Jul 2007 06:45:01
Message: <web.4698a8c65c02c98cb2983be70@news.povray.org>
"Billy R." <nomail@nomail> wrote:
> Also, I tried rendering at 1200x1200 and scaling in GIMP to 600x600, but I
> still can't get the image to look non-jaggie. Any pointers on decent aa
> techniques?
>
> Comments and criticisms are appreciated as well. Thanks.

Nice pic and nice concept, but it doesn't look like a mobius strip to me. If
I follow one of the rows with the eye/finger/pen, after a complete turn I
end up exactly at the starting point. A mobius strip would make me reach
the other "face" after a complete turn.

Concerning AA, I assume you already tried rendering with +aa0.0 +am2? If
rendering at a higher resolution doesn't solve the problem you could apply
a little blur in the Gimp. Press V, make sure blur is selected, select an
opacity of at most 50%, and paint on the most jagged areas. If you want to
apply it on a straight line, press shift and you'll see a visor linking the
last clicked pixel to the current mouse position.


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