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"Billy R." <nomail@nomail> wrote:
> Also, I tried rendering at 1200x1200 and scaling in GIMP to 600x600, but I
> still can't get the image to look non-jaggie. Any pointers on decent aa
> techniques?
>
> Comments and criticisms are appreciated as well. Thanks.
Nice pic and nice concept, but it doesn't look like a mobius strip to me. If
I follow one of the rows with the eye/finger/pen, after a complete turn I
end up exactly at the starting point. A mobius strip would make me reach
the other "face" after a complete turn.
Concerning AA, I assume you already tried rendering with +aa0.0 +am2? If
rendering at a higher resolution doesn't solve the problem you could apply
a little blur in the Gimp. Press V, make sure blur is selected, select an
opacity of at most 50%, and paint on the most jagged areas. If you want to
apply it on a straight line, press shift and you'll see a visor linking the
last clicked pixel to the current mouse position.
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