POV-Ray : Newsgroups : povray.binaries.images : Lost Guy - WIP : Re: Lost Guy - WIP Server Time
2 Aug 2024 14:17:39 EDT (-0400)
  Re: Lost Guy - WIP  
From: Grassblade
Date: 17 Jun 2007 16:10:02
Message: <web.467594f476265285662040f20@news.povray.org>
Tim Nikias <JUS### [at] gmxnetWARE> wrote:
> Darren New wrote:
> > I agree with Alain. In addition, the grass looks like the kind of thing
> > you get in a desert or at a beach. Maybe dunes would be more appropriate
> > there. :-)
>
> Hm, what would be required to make it less duny and more normal grass?

The base of the grassblades is too wide. The way you have set them up, it
looks realistic for very short grass. But we can use Lost Guy to measure
grass heigth and realise it's quite tall. The grass near the path could
also be flatter, as it's likely someone trod on it. Your grass is also of
random height, but flat on average. Real grass tends to be in clumps, some
taller and greener, others shorter and yellower, but clumps near a tall and
green clump are more likely to be tall and green too. Finally, grass is
nearly white near the ground.
Gilles Tran's grass-making macro is very good although not perfect, you may
want to compare notes with it.


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