|
|
"fls13" <fls### [at] netzeronet> wrote:
> One of the finest Povray renders I've seen.
Thank you! A very flattering compliment indeed!
> How about seeing your light and radiosity settings?
light_source { //Sunlight
<0, 0, 0> // light's position (translated below)
color rgb <1.5, 1.3, .4>*3.25 // light's color
translate <-20, 20, 30>*1000
}
global_settings {
radiosity {
pretrace_start 0.08 // start pretrace at this size
pretrace_end 0.04 // end pretrace at this size
count 50 // higher -> higher quality (1..1600) [35]
nearest_count 5 // higher -> higher quality (1..10) [5]
error_bound 0.5 // higher -> smoother, less accurate [1.8]
recursion_limit 1 // how much interreflections are
calculated
low_error_factor .5 // reduce error_bound during last pretrace
gray_threshold 0.0 // increase for weakening colors (0..1)
[0]
minimum_reuse 0.015 // reuse of old radiosity samples [0.015]
brightness .5 // brightness of radiosity effects (0..1)
[1]
adc_bailout 0.01/2
save_file "InvitationRadiosity" // save radiosity data
}
}
light_source { //Reddish foreground light
<0, 0, 0> // light's position (translated below)
color rgb <.5, .2, .2>*.1 // light's color
translate < 20, 50, -30>
fade_distance 150
fade_power 2
shadowless
}
-- Kirk
Post a reply to this message
|
|