POV-Ray : Newsgroups : povray.binaries.images : Making clothes in Poser - Take 5 : Re: Making clothes in Poser - Take 5 Server Time
2 Aug 2024 22:15:22 EDT (-0400)
  Re: Making clothes in Poser - Take 5  
From: Stephen
Date: 24 May 2007 09:30:01
Message: <web.465592532b96b31c4e49fa40@news.povray.org>
"Thomas de Groot" <t.d### [at] internlDOTnet> wrote:
> "Stephen" <mcavoys_AT_aolDOT.com> schreef in bericht
> > You had better become one, because I've made myself sick of Poser clothes
> > for a while. My current project doesn't need any because the world's
> > population is naked :-)
>
> Now, that is the easy way out!  :-)


principles, and it is all done in the best possible taste. :-)

> > Maybe Janet might do the girlie thing, I bet she is a dab hand with the
> > pinking shears :-)
>
> I am really curious to see that!



> >
> >> I have to make the step between conforming and dynamic clothes yet. So I
> >> guess I first have to export one, edit it in Silo (or Wings), and import
> >> it
> >> again as dynamic clothing. Looks like an interesting experiment.
> >
> > Careful, I did that at first and Poser made end caps that had to be
> > removed.
> > For skirts the bottom end cap was located half way up the body. Giving the
> > OBJ an inside hem which I found very time consuming to delete. Without
> > retesting I think that it is better to convert the conforming clothes to
> > cloth in the Clothes Room. There are some restraints, I think that you
> > might need to convert body parts separately. I think that I'm loosing my
> > short term memory it was only a month or two ago :-)
> >
> Hm.. Have to be careful. See what I can do.

I made things more difficult for myself than I needed to.

> >> Yes indeed. I forgot that possibility to switch of the skin under the
> >> conforming clothes. That would solve the problem indeed.
> >>
> > Or remove it in a modeler.
>
> Oh, yes, of course. Good idea.
>



Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.