POV-Ray : Newsgroups : povray.binaries.images : Zoey, WIP : Re: Zoey, WIP Server Time
2 Aug 2024 16:27:57 EDT (-0400)
  Re: Zoey, WIP  
From: triple r
Date: 7 May 2007 17:20:02
Message: <web.463f9714cfff79eaefa9f3280@news.povray.org>
"nemesis" <nam### [at] gmailcom> wrote:

> Indeed!  Character modelling never fails to impress me.  I for myself will
> only ever attempt it when the interface is not mouse point'n'clicks, but
> virtual reality gloves, so that it's just like handcrafting stuff... too
> much trouble all these bezier splines, surface subdivision and extrusion
> operators...

NURBS modeling always looked hard, but subdivision modeling is just a matter
of connecting points and dragging 'em where you want 'em.  Until you get a
pair of virtual reality gloves, it might be worth a try and might impress a
little less.
 - Ricky


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