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Wow!
That is so much simpler than I would have thought. Thanks for sharing.
"Tek" <tek### [at] evilsuperbrain com> wrote:
> It's based on a granite pattern, with a high poly_wave value to make the
> veins thinner. Here's the code for the white marble (black's basically the
> inverse of this):
>
> pigment {
> pigment_pattern { granite colour_map { [0 rgb 1][1 rgb 0] } }
> poly_wave 8
> scale <1,2,2> rotate -60*y
> colour_map { [0 rgb .5][1 rgb 0] }
> }
>
> --
> Tek
> http://evilsuperbrain.com
>
>
> "Elija" <nomail@nomail> wrote in message
> news:web.462a1d392570192a7fd315660@news.povray.org...
> >I love this.
> >
> > I have to ask - how do you do that marble?
> >
> > whenever I try it looks, well rubbish!
> >
> > "Tek" <tek### [at] evilsuperbrain com> wrote:
> >> Alternate version with grass + more dead leaves. I definitely prefer the
> >> spider plants but I think I'll try combining both versions
> >>
> >> --
> >> Tek
> >> http://evilsuperbrain.com
> >>
> >> "Tek" <tek### [at] evilsuperbrain com> wrote in message
> >> news:46265758@news.povray.org...
> >> > "Florian Brucker" <tor### [at] torfbold com> wrote in message
> >> > news:46264187@news.povray.org...
> >> >> - The plants in the background look like grass, but if they're
> >> >> supposed
> >> >> to be grass they're too big and too much ground is visible. So I'd
> >> >> either go for the grassy look (smaller scale and more of it) or add
> >> >> some
> >> >> blossoms or similar stuff to make it look more like flowers.
> >> >
> >> > They're spider plants.
> >> >
> >> >> - As someone already pointed out the board is pretty well aligned with
> >> >> the table, a small rotation would look better IMHO.
> >> >
> >> > It is already slightly rotated! By 1 degree to be precise. I think it's
> >> > enough to make it look like it's not perfectly straight, and I don't
> >> > want
> >> > to
> >> > turn it more since I think people would try to place their chessboard
> >> > roughly aligned to the table.
> >> >
> >> > --
> >> > Tek
> >> > http://evilsuperbrain.com
> >> >
> >> >
> >
> >
> >
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