I'm trying to emulate the earth which is an oblate spheriod - flattened
sphere.
The true earth parameters are
equatorial radius = 6378137
polar radius = 6356752.314
which gives a flattening effect of 1/298.257
The correct result does not occur by scaling the y axis of a sphere to
create the flattening. What seems a likely solution is an ellipse that is
swept around its center.
Any body have any ideas?
DF
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