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Hi all,
These are my last renders using megapov and radiosity, final touches with
photoshop. Includes:
- lights: point lights with soft shadows (area_light)
high intensity, fade_power 2,low fade_distance
key lights: bluish white fill lights: yellowish white
- radiosity: count 500, error_bound 0.1, gray_threshold 0.0, rest default
- floor: bump_map bump_size 5, specular and little reflection
- globals: assumed_gamma 2.2, exposure 1.6, max_trace_level 10
Any comments? :)
Joel.
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