POV-Ray : Newsgroups : povray.binaries.images : Rendering lull : Re: Rendering lull Server Time
7 Aug 2024 01:25:15 EDT (-0400)
  Re: Rendering lull  
From: Mark Birch
Date: 16 Dec 2006 22:10:01
Message: <web.4584b4348f139dc52b4e7d110@news.povray.org>
"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:
> "scott" <ask### [at] mecom> wrote:
> > Over in off-topic, Mike was complaining of a lull in the community here, so
> > Ross suggested posting whatever you are doing now, whatever the state of it
> > is.
> >
> > So, here are the two things I've been working on recently.  First is a basic
> > attempt to model my office, second is an attempt to model a bike wheel.
>
> Been working on some CGSphere entries.  Preview of #3 (a revision to my #2,
> A Clockwork Orange).  I have been having difficulties with the default
> background grid disappearing without stupidly high AA settings.  Any
> suggestions? (Can't change the grid)
>
> -tgq

I didn't know about that CGSphere thing, thanks for bringing it to my
attention!

For your orange:
try making the hole in the centre a little more ragged around the edges
(maybe by differencing out an isosurface cylinder) and show a few
millimeters of white pithy rind in the cut, to give it more depth...


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