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"nemesis" <nam### [at] gmail com> wrote:
> CSG fonts are a long time povray tradition. :) see the recent warp's yes/no
> thread...
> ...
> I've also changed the csg_text as follows, and it works just fine, even for
> empty strings -- returns an empty union -- or single letters... the #if
> looked kinda redundant...
>
Thanks again, nemesis.
To others reading this thread: go ahead and make the same change nemesis
made.
The next time I release the same file, the change will already be made by
me.
Since folks have already been making CSG fonts, then what I would really
like to address is the adoption of a standard for the fonts and for the
formatting tools. That way the fonts and the tools would be easily
interchangeable.
1) I feel that each standardized font should be complete (ascii 32 - 126 for
U.S. fonts). If your native language is something other than USA English, I
would like to know what your definition of a complete CSG font would be.
2) Have the default CSG font format emulate the font-based 'text{}' objects
as much as possible. I feel that that will facilitate conceptual
ease-of-use. For example, if someone writes a text-intensive scene using
'text{}' and then decides to switch to CSG font, then s/he wouldn't have to
do a lot of reformatting of their scene.
-Randall
BTW, nemesis:
I appreciate your feedback. I have been a povver-in-isolation for quite a
while. I only got DSL at home in October. I am eager to exchange ideas
and work with others in the POVRay community. So far, I don't know any
others except through this site. Thanks again. -Randall
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