This was just a quick test of the blurred reflection texture which Nemesis
posted a little bit ago.
I was interested in a) how subtle I could make it, and b) how it looked with
HDR lighting.
Thanks to Nemesis for the idea and to Jaime Vives Piqueres from whom I stole
the sphere texture.
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![nemesis_blur_test.png](/povray.binaries.images/attachment/%3Cweb.4567235f7b13e38382ce9eee0%40news.povray.org%3E/nemesis_blur_test.png?preview=1)
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