"danny berne" <dan### [at] yahoocom> wrote:
> I haven't started to even look at the code for povray yet... but this whole
> parsing before you render EACH frame deal is killing me. before I go ass
> first into the code, has anybody found a way to render each frame without
> parsing yet?
Isn't that exactly what clockless animation is in the V3.7 beta? The
limitation is that the only thing allowed to move is the camera. Also,
right now it's tied in with the real-time option, but it looks like that is
going to change.
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