"Roman Reiner" <lim### [at] gmxde> wrote:
> "Smws" <smw### [at] poboxcom> wrote:
> > I have the most trouble when the blurred surface is concave (as
> > on my spoon) and it reflects itself... or I think that's slowing it down.
>
> Making two copies of your object one with the blurred reflection texture and
> additional no_reflection attribute and the other with a less complicated
> version of the texture (e.g. just plain reflective or at least less
> samples) with no_image and no_shadow usually solves that problem without a
> big loss in picture quality (if any).
>
> Hope that helps!
> Regards Roman
Yes! Helps very much, I will be trying this. You can see the image in
question on p.b.i now, thanks for giving me this idea. Of course it seems
obvious once you point it out...
-Stefan
Post a reply to this message
|