I just wanted to post something, here is the image I have been working on.
Thanks to JVP for the ready-made environments! I am too lazy to make my own
yet...
Also, the phone is a modern button phone but in a retro rotary style. There
are some persistent radiosity artifacts around the feet- too low
error_bound or too high nearest_count, I think. Also the blurred reflection
on the sphere rendered OK, but the (same) blurred reflection on the spoon
took up probably 90% of the rendering time. My guess is because of
self-reflection in concave surface, is that plausible?
Questions, comments welcome...
-Stefan Sittler
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![phone.jpg](/povray.binaries.images/attachment/%3Cweb.45520100e4f466e3da53d9e40%40news.povray.org%3E/phone.jpg?preview=1)
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