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"Tek" <tek### [at] evilsuperbraincom> wrote:
> Your random rotation might give an even better result if you use rotate
> <pow(rand(S),2)*90,rand(S)*360,0> to more evenly spread the randomly rotated
> wood patterns,
yeah, i just added some random thoughtless rotation, didn't even play with
it. I'll try that some time from now.
> But I have one important question: *why* does the wood pattern look good?
beats me! As i said, i just wanted to create lines in the surface,
emulating scratches from brushed metal. That's all. I first tried
gradient, but as a normal, gradient sucks. Then i hit wood and it looked
good. :)
In the meantime, here's a clearer version, by using +A0.0 and
m_metal_glossy( .04, 1*3 )
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