"Smws" <smw### [at] poboxcom> wrote:
> I have the most trouble when the blurred surface is concave (as
> on my spoon) and it reflects itself... or I think that's slowing it down.
Making two copies of your object one with the blurred reflection texture and
additional no_reflection attribute and the other with a less complicated
version of the texture (e.g. just plain reflective or at least less
samples) with no_image and no_shadow usually solves that problem without a
big loss in picture quality (if any).
Hope that helps!
Regards Roman
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