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Chris Cason <del### [at] deletethistoo povray org> wrote:
> Adrian wrote:
> > Following on from the last thread on this, could anyone tell me how I can
> > render with using the beta ( need SMP and SSE2 ) withou either getting the
> > out of memory error, or when setting BlurOk=0 the dark o/p ??.
>
> The scene uses radiosity, which is not working correctly in 3.7 at this
> point. And even if it were, it does not render in multiple threads since
> there are issues with SMP and radiosity which we have yet to resolve.
>
> As the scene has a switch allowing it to be rendered without radiosity, you
> could try using the windows 16a beta (http://www.povray.org/beta/rtr/). Apart
> from adding RTR it also has a few bugfixes, meaning the render will work as
> long as you set RadOK to 0. (Note of course you won't get the same result as
> if radiosity was turned on).
>
> -- Chris
Ok, thanks Chris. Any suggestions as to when this might be working under
3.7 ?.
Adrian.
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