"JSR" <jsr### [at] gmailcom> wrote:
> But, in order to reduce render time I changed the count to 300, and this has
> produced blotchy surfaces.
> The question is: It's possible to solve this problem without a count higher
> than 300 (to don't increase render time)? Changing the rest of the
> parameters of radiosity? (rest are default values in this image)
Reduce pretrace_end to 0.01 or 0.005. That tends to mitigate the
splotchiness caused by the low error_bound.
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