POV-Ray : Newsgroups : povray.beta-test : SMP positive response with minor problem animating PNG files CRASH : Re: SMP positive response with minor problem animating PNG files CRASH Server Time
28 Jul 2024 22:29:58 EDT (-0400)
  Re: SMP positive response with minor problem animating PNG files CRASH  
From: Andycadd
Date: 8 Oct 2006 00:30:00
Message: <web.45287d8eb2dd5d75fedbe4b90@news.povray.org>
Warp <war### [at] tagpovrayorg> wrote:
> Andycadd <And### [at] comcastnet> wrote:
> > Is there a reason for the default "block style" rendering in 3.7 rather that
> > the "scan-line style" of 3.6?
>
>   Yes: SMP.
>
> > But.....  both of the Beta renders crashed after the first frame
> > (rendering to png with default settings) while the 3.6 render continued onto
> > the next frame. I haven't tried any other output formats yet but I probably
> > will.
>
>   Could you provide a short scene (and rendering settings) that shows this?
>
> --
>                                                           - Warp



When I remove some of the model  it renders just fine in animation mode
when I crank the resolution down it runs just fine in animation mode
probably if I turn off display it would work fine also
----------------
It must be that a GIG of ram is just on the line for a successful render at
8000 X 2000 with a rather large model file
----------------
Strange that it would start and render/display the first frame

not so Strange that it works just fine with 3.6 but not 3.7 as 3.7 probably
uses a little more memory overhead

''''''''''''''''
what follows is the log for the first frame a very large model (I put a
cropped portion in the images directory titled "future hotel") rendered in
3.6
''''''''''''''''

Render Options
  Quality:  9
  Bounding boxes.......On   Bounding threshold: 3
  Antialiasing.........On  (Method 1, Threshold 0.040, Depth 3, Jitter 1.00)
Render Statistics
Image Resolution 8000 x 2000
Pixels:         17004000   Samples:         4247388   Smpls/Pxl: 0.25
Rays:           21251388   Saved:                 0   Max Level: 1/6
Ray->Shape Intersection          Tests       Succeeded  Percentage
Cone/Cylinder                  1294518               0      0.00
CSG Merge                       215753               0      0.00
Mesh                          21797976         1498108      6.87
Sphere                        42502776        42502776    100.00
Triangle                    1718215371        28586386      1.66
Bounding Box                2302667593      1172313524     50.91
Shadow Ray Tests:            884757   Succeeded:                338247
Shadow Cache Hits:           338169
Smallest Alloc:                   0 bytes
Largest  Alloc:                   0 bytes
Render Time:
  Photon Time:      No photons
  Radiosity Time:   No radiosity
  Trace Time:       0 hours  8 minutes 45 seconds (525.734 seconds)
              using 4 thread(s) with 991.436 CPU-seconds total

End of First Frame

'''''''''''''''''
here is the error messages
'''''''''''''''''
Possible Parse Error: Cannot find file 'C:povtsstone9bel11.pov', even after
trying to append file type extension.
Parse Error: Cannot open input file.
Possible Parse Error: Cannot parse input.
Possible Parse Error: Cannot find file 'C:povtsstone9bel11.pov', even after
trying to append file type extension.
Parse Error: Cannot open input file.
Possible Parse Error: Cannot parse input.
Render failed
-
CPU time used: kernel 78.80 seconds, user 8602.11 seconds, total 8680.91
seconds.
Elapsed time 4525.23 seconds, CPU vs elapsed time ratio 1.92.


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