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> Once you have the mesh built lion head, why convert it to a hight field? You
> only need to place 2 instances of that mesh in your scene and you're done.
>
> --
> Alain
> -------------------------------------------------
> Agnostic: Shit might have happened; then again, maybe not.
Yes, you can just use the mesh directly (clipped as needed). But using as a
height field, you can smooth/blur the image and otherwise modify it to look
more like stamped tin. The mesh wiil be full 3 dimensionbal, whereas a
stamped tin relief would, in essence be more like a heightfield (i.e. only
one y value for each x-z point)
-tgq
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