POV-Ray : Newsgroups : povray.binaries.images : tree creation : Re: tree creation Server Time
6 Aug 2024 23:20:05 EDT (-0400)
  Re: tree creation  
From: Trevor G Quayle
Date: 16 Aug 2006 14:50:00
Message: <web.44e367f2665c4df4c150d4c10@news.povray.org>
"Lawrence W" <lwi### [at] csicablenet> wrote:
> I've posted in the past about learning to create a tree macro all by myself.
>  My trouble at this point is to figure out how to attach each block of truck
> to each other when shifted out of alignment, a la not a perfectly straight
> truck.
>
> If you look at the attached image, you'll see I've got a cylinder broken
> into four chunks, along with a solid cylinder next to it.  I want this to
> be my trunk.  I'm looking to find out how to properly locate the beginning
> and end points of each chunk.  That way, I could properly rotate each chunk
> to meet up with the one below it.
>
> Can anyone give me some help?  Thanks!

If you know the coordinates of each point of the trunk, you don'tneed to
rotate cylinders.  Cylinders do not need to be created vertical. Just
specify the start and end coordinates and you are done.

-tgq


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