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Mark Wagner <mar### [at] gtenet> wrote:
>
>
> Intersection of a sphere and three perpendicular toruses?
>
> --
> Mark
Wow! Congratulations! It is, indeed, three perpendicular tori, aligned
along perpendicular axes, with a ratio of major axis:minor axis of 5:4. I
recently figured out how to hollow it, not by scaling the whole object and
constructing a difference (there would be trouble with the hole at the
middle), but by scaling the minor axis before intersecting the three tori.
It's rendering now; I hope it turns out all right, as there might be a
problem with the max trace level. I'm pleasantly surprised that this
constructin generated so much interest; I might have to elaborate on it or
make more. Thanks for joining in, everyone. By the way...this was my
first construction in POV-Ray. Any suggestions?
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