POV-Ray : Newsgroups : povray.binaries.images : Test with Blender edge cartoon : Re: Test with Blender edge cartoon Server Time
7 Aug 2024 01:23:17 EDT (-0400)
  Re: Test with Blender edge cartoon  
From: Dave Matthews
Date: 24 Jul 2006 11:35:00
Message: <web.44c4e82f71d1e6733abc2b430@news.povray.org>
"cogitas3d" <cic### [at] yahoocombr> wrote:
> Hi good friends!
>
> I make a little test rendering a scene with POV-Ray and after put a Blender
> internal edge cartoon over the original POV rendered image. I want to see
> that this stile of rendering is more usefull in architectural images with
> no much humanization pieces.
>
> The link with other images:
> http://cogitas3d.procedural.com.br/clientes/ovetril1.html
>
> A big hug!
>
> POV-Ray, Blender, Inkscape, Qcad, Linux... tutorials in portughese, visit:
> http://cogitas3d.site.vu

Living in an agricultural area, I very much like your subject matter.  I
like the way the edge cartoon brings out the "thin" objects, like ladders,
wires, etc.  I was just thinking today that I'd like a method to show these
up better, that often get lost when drawn to actual scale.

Very nice!

Dave Matthews


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