POV-Ray : Newsgroups : povray.binaries.images : Vegetation simulation WIP 1 : Re: Vegetation simulation WIP 1 Server Time
7 Aug 2024 07:12:09 EDT (-0400)
  Re: Vegetation simulation WIP 1  
From: Norbert Kern
Date: 10 Jul 2006 10:50:01
Message: <web.44b268032617f1013d6a58900@news.povray.org>
"Trevor G Quayle" <Tin### [at] hotmailcom> wrote:

> Wow, sounds like a neat project.  I have to try to avoid things like that
> these days, otherwise everything else I have to do suffers.  If you want to
> do some more technical work on the n*(n-1) problem, have a look at this
> recent thread on the random placment of non-intersecting spheres
>
(http://news.povray.org/povray.advanced-users/thread/%3C446b33a3@news.povray.org%3E/).
>  Especially the code I put together which sets up a proximity search and
> speeds things up enormously.  Good luck, and I can't wait to see more of
> this in action.


Thank you for the tip - it will take time to understand the details.

Norbert Kern


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