POV-Ray : Newsgroups : povray.unix : General linux advice (is there a GUI editor?) : Re: General linux advice (is there a GUI editor?) Server Time
26 Jun 2024 02:43:24 EDT (-0400)
  Re: General linux advice (is there a GUI editor?)  
From: HENON fabien
Date: 3 May 2006 13:30:00
Message: <web.4458e7cc972a330f4d185c630@news.povray.org>
You might try wxpyvon
at
http://fabienhenon.free.fr/wxpyvon/

It uses wxpython. It is still in beta version ( I have not worked on it for
a while :( : Lack of time ).

Cheers

Fabien

"jofg" <jos### [at] yahoocom> wrote:
> "gregjohn" <pte### [at] yahoocom> wrote:
> > This is in response to jofg's earlier question.  This is how I run povray:
> >
> > 1) I use "kate" as my scene file editor. It is GUI! :) It gives one the
> > capability of having multiple scene files open under tabs just as does
> > POV-Ray for Windows.
> >
> > 2) I also have open a file in the kate editor which is "POVRAY.INI" or
> > "POV.INI" or "ZINI.INK" or whatever.  In this file, I have put text
> > equivalents of all those horribly aggravating +/- switch commands.  Here is
> > a typical one I might use:
> >
> > ------BEGIN ZINI.INK FILE LISTING --------
> >
> > ;Input_File_Name=latest16b04.pov
> > ;Input_File_Name=golfco05.pov
> > ;Input_File_Name=zfixirishd07dc.pov
> > Input_File_Name=maze10g39.pov
> > ;Input_File_Name=giles_clouds.pov
> > ;Input_File_Name=team03d2.pov
> > ; +W160 +H120 +A0.0 ; Labels are not case sensitive.
> > +W320 +H240 +A0.0 ; Labels are not case sensitive.
> > ;+W640 +H480 +A0.3 ; Labels are not case sensitive.
> > ;+W1600 +H1200 +A0.3 ; Labels are not case sensitive.
> >
> > ;; File output type control.
> > ;;     T    Uncompressed Targa-24
> > ;;     C    Compressed Targa-24
> > ;;     P    UNIX PPM
> > ;;     N    PNG (8-bits per colour RGB)
> > ;;     Nc   PNG (c'' bit per colour RGB where 5 <= c <= 16)
> >
> > Output_to_File=true
> > Output_File_Type=N8             ;; (+/-Ftype)
> > Output_File_Name=/home/greg/images/
> > ;Final_Frame=110;
> >
> > ----------------END ZINI.INK LISTING-------------
> >
> > As you can see, I can use this method to tell povray my image size
> > requirements, my input file name, and even whether I'm doing an animation.
> > You can even leave commonly used options there on the list, and just
> > comment them out with a ";" as I have done here. It may seem like an
> > aggravation to go to the trouble of writing all this until you see my next
> > step:
> >
> > 3) Have a "konsole"  (command window) open all the time. In it, simply type,
> > "povray zini.ink" and hit enter.  It will render the scene file you
> > specified in 2), with the image size and everything.   Now this may still
> > seem like a pain until the time has come for you to render the SECOND
> > iteration of your image.  And that is done via"
> >
> > 4) In your konsole, hit <up arrow> <enter>.  Viola! it renders your image
> > with two keystrokes.   (Honestly, I had thought that linux users of povray
> > were hopeless, 1992-vintage luddites until I discovered this trick, (and
> > then grew newfound appreciation again when I was shown bash)).
> >
> >
> > hope this helps.
>
>
>
> Yes,
>
> I read the UNIX/LINUX documentation, and the LINUX downloads.
>
> I got PYVON to work work, It is close enough to the Windows version.
>
> Will try POVLINUX next.
>
> Thanks


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