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"Kenneth" <kdw### [at] earthlinknet> wrote:
> sphere{0,1 hollow
> pigment {rgbt 1}
>
> interior{
> media{
> scattering{1, <...color...>*2 // or whatever multiplier looks appropriate
> extinction 0
> method 3 // the default
> intervals 1 // the default for method 3...the POV docs are incorrect here
> samples 100,100 // or even higher
> }
> }
> }
> scale 10 // or whatever
> }
Sorry, I left out the closing bracket after scattering...like this...
scattering{1, <...color...>*2 extinction 0}
Ken
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