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"gregjohn" <pte### [at] yahoo com> wrote:
> This is in response to jofg's earlier question. This is how I run povray:
>
> 1) I use "kate" as my scene file editor. It is GUI! :) It gives one the
> capability of having multiple scene files open under tabs just as does
> POV-Ray for Windows.
>
> 2) I also have open a file in the kate editor which is "POVRAY.INI" or
> "POV.INI" or "ZINI.INK" or whatever. In this file, I have put text
> equivalents of all those horribly aggravating +/- switch commands. Here is
> a typical one I might use:
>
> ------BEGIN ZINI.INK FILE LISTING --------
>
> ;Input_File_Name=latest16b04.pov
> ;Input_File_Name=golfco05.pov
> ;Input_File_Name=zfixirishd07dc.pov
> Input_File_Name=maze10g39.pov
> ;Input_File_Name=giles_clouds.pov
> ;Input_File_Name=team03d2.pov
> ; +W160 +H120 +A0.0 ; Labels are not case sensitive.
> +W320 +H240 +A0.0 ; Labels are not case sensitive.
> ;+W640 +H480 +A0.3 ; Labels are not case sensitive.
> ;+W1600 +H1200 +A0.3 ; Labels are not case sensitive.
>
> ;; File output type control.
> ;; T Uncompressed Targa-24
> ;; C Compressed Targa-24
> ;; P UNIX PPM
> ;; N PNG (8-bits per colour RGB)
> ;; Nc PNG (c'' bit per colour RGB where 5 <= c <= 16)
>
> Output_to_File=true
> Output_File_Type=N8 ;; (+/-Ftype)
> Output_File_Name=/home/greg/images/
> ;Final_Frame=110;
>
> ----------------END ZINI.INK LISTING-------------
>
> As you can see, I can use this method to tell povray my image size
> requirements, my input file name, and even whether I'm doing an animation.
> You can even leave commonly used options there on the list, and just
> comment them out with a ";" as I have done here. It may seem like an
> aggravation to go to the trouble of writing all this until you see my next
> step:
>
> 3) Have a "konsole" (command window) open all the time. In it, simply type,
> "povray zini.ink" and hit enter. It will render the scene file you
> specified in 2), with the image size and everything. Now this may still
> seem like a pain until the time has come for you to render the SECOND
> iteration of your image. And that is done via"
>
> 4) In your konsole, hit <up arrow> <enter>. Viola! it renders your image
> with two keystrokes. (Honestly, I had thought that linux users of povray
> were hopeless, 1992-vintage luddites until I discovered this trick, (and
> then grew newfound appreciation again when I was shown bash)).
>
>
> hope this helps.
Yes,
I read the UNIX/LINUX documentation, and the LINUX downloads.
I got PYVON to work work, It is close enough to the Windows version.
Will try POVLINUX next.
Thanks
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