"Samuel Benge" <stb### [at] hotmailcom> wrote:
> DJ, did you try adding conserve_energy to the finish block? It should help
> reflective surfaces from becoming brighter than the colors they are
> reflecting.
>
> For example:
> finish{reflection .8 conserve_energy}
I've found that conserve_energy works only on transparent objects.
Try making sure that reflection, ambient, and diffuse don't add up to more
than 1.0.
Post a reply to this message
|