|
|
Hi!
Just wanted to echo the previous comment about this "Misc" news thread being
a not-too-often-visited place for a lot of users. (I myself practically
never come here; I just happened to click on it out of boredom! ;-)
I also thought I'd comment on your assumed_gamma of .5 usage, to hopefully
give some useful advice. That particular value seems odd to me (and I'm
known for "abusing" assumed_gamma myself.) The POV docs --and lots of other
users--recommended 1.0, although personally, I use 1.8 or 2.2, depending on
which computer I'm running POV on. They just "look" better to me. (This is
a big, thorny topic, as I'm sure you'll become aware of, the more you use
POV-Ray and the more news posts you read.) But I haven't run across the use
of .5 until your scene. A typical scene run that way would probably look
unnaturally "washed out," although your checkered plane may not show that.
My advice would be to do some experiments using different values, and see
what they do.
Ken Walker
Post a reply to this message
|
|