POV-Ray : Newsgroups : povray.binaries.images : Hyper-Celtic : Hyper-Celtic Server Time
7 Aug 2024 23:15:41 EDT (-0400)
  Hyper-Celtic  
From: Lonnie
Date: 3 Nov 2005 14:20:00
Message: <web.436a6285f2e50c11d5d3b08c0@news.povray.org>
First in a series of woven splines.  This started out as am attempt to do
Celtic knotwork with sphere sweeps.  I got a little side-tracked but
learned a lot in the process.  For one, I don't need a spline editor per-se
as much as a Spline Description language.  I did the spline nodes with
LOGO, outputting the location of the turtle at every stop to a file.  This
was then read into POV arrays, which were used to build the b-splines.
While it works LOGO is not the latest thing for building new user
interfaces. Python perhaps?


Post a reply to this message


Attachments:
Download 'sweepthingy.jpg' (59 KB)

Preview of image 'sweepthingy.jpg'
sweepthingy.jpg


 

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.